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What HEX, RGB and HSL each mean

Three ways to write the same colour. Which notation suits which situation.

⏱ About 2min read ·Information updated 2026-09-22

📋 Key facts

Key
All three are different notations for the same colour
HEX
Red, green and blue written as two hex digits each
HSL
Splits into hue, saturation and lightness, easier to adjust
Note
Screens and print create colour by opposite mechanisms

Screens add light to make colour

Each point on a screen contains red, green and blue light, and colour comes from adjusting their intensities. All three at maximum is white and all three at zero is black. Unlike paint, which darkens as you mix, light brightens as you add. Screen colour is therefore expressed as the intensity of those three lights.

HEX and RGB say the same thing

RGB writes the three intensities as numbers from 0 to 255. HEX writes those same three numbers as two hexadecimal digits each, joined together, because two hex digits hold exactly 0 to 255. The two carry identical information and differ only in notation.

  • #FF0000 = rgb(255, 0, 0) = red
  • #000000 = rgb(0, 0, 0) = black
  • #FFFFFF = rgb(255, 255, 255) = white
  • The three-digit form #F00 equals #FF0000

Why HSL is convenient

Making a colour slightly lighter from HEX or RGB means working out how much to raise each of three numbers. HSL separates hue, saturation and lightness, so only the lightness value changes. It is especially convenient for building a palette that varies lightness within one hue. It points at the same colours, but it is more intuitive to adjust.

When transparency is added

A fourth value sometimes follows the colour, and that is transparency. HEX gains two more digits for eight in total, and RGB writes it as a fourth value. A transparent colour's final appearance depends on what sits behind it, so contrast must be checked over the actual background.

Screens differ from print

Print layers ink to subtract light, the opposite principle from a screen. Some colours that look vivid on screen therefore cannot be reproduced in print. Colours chosen for a screen and used directly in printed material are why the result can look muddy.

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